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Ten screenshots of note from Doriath.  For further commentary, hover the mouse cursor over an image.

A 'start'ling fall

DROPPING DOWN INTO THE DEPTHS.  THIS IS HOW THE GAME STARTS.

 

A new spell!  Woohoo!

REMEMBER THAT FEELING OF FINDING A NEW SPELL AND FLYING IT ALL AROUND THE SCREEN?

 

What exactly is that blue thing it's shooting at me?

THE KRAKOLI MONSTER AND HIS WISPITH FRIEND.

 

Dang, no portcullis key

A FUNGATA MUSHROOM.  THE CHEST WON'T OPEN UNTIL YOU TURN IT BLUE WITH A FUNGATA POTION.

 

Snakes!  Why did it have to be snakes!

BY FALLING ON THIS LITTLE LEDGE, YOU ARE SAFE FROM THE COBRON SNAKES.

 

My stamina is at 26% and I don't have my droconis spell amulet readied.  Crap.

I REMEMBER HOW ANNOYED I WAS THE FIRST TIME I FELL INTO THIS ROOM.

 

Bloody waterfall, you're in the way!

EVEN MORE ANNOYING IS THAT MONSTER'S SPELLS GO THROUGH WATER WHILE MINE DON'T.

 

Hmm.  Three wiggly lines.  They can't possibly hurt me.

THE THREE WIGGLY LINES OF DEATH THAT KILL YOU UNLESS YOU USE THE CLORONAR 

POTION TO MAKE THAT BIT OF GREEN GROW INTO A TALL FLOWER TO PROTECT YOU.

 

 

All that for a bloody stamina potion!?

YOU HAVE TO USE BOTH A PORTCULLIS AND TRAPDOOR KEY TO GET TO THIS CHEST, PLUS DEAL 

WITH SNAKES AND GUYS WITH BOWS, AND FINALLY THAT LAST SUPER-JUMP.  IT AIN'T WORTH IT.

 

 

I better be careful...all these moving sprites on the screen might overload the almighty C64.

HEY MR. ROIMORT, BRING IT ON!

 

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